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                  <text>DESIGN GUIDELINES
F E I S F i g u w No. MO
11-3(&gt;-2006 D R A F T

•1 ' - v w

F E I S Figura

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LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW

DWNEV • TUNC • ScHWAM
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H LIGHTHOUSE LAN DJNO AT SLEEPY HOLLOW

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IV

THE VILIAOE Of StiSFV HOttw ^ OivNty • TUNC • SCHVWUSE ItTKL

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Introduction

Lighthouse Landing
Tlie goal of th« Ughthouss Landing
davelopmsnl is to craala a modal for 'Sniart Growth'
community davalopmanL Such devaiopmeiils are
dasignAd to creala an afficieni, transit oriented,
mulli-ijse environmanl that mixes amployment,
shopping and housing. At the cora of tha smart
growth deveiopment strategy for Ughthouse Landing
is tha iwognition that sharing m o u r n s is often
smarter than duplicating resources. The evolution
of a more integrative and elTicient community-basad
planning strategy opens up significant oppoftunilies
for maximizing ttia rasources of the oomnHinily as
a whole. The efTidsncy thai Is created where all
of its assets are integrated has an impact on the
community's physical, cultural, social, economic,
organizational and educational resources.
The smart growth dav
t format yields
a connected, safe, pedestrian-friendly environmanl
designed for wahing instead of driving, facilitating
community intaraclion and neighborliness. The goal
is not total aliminalion of car use, but rather, the use
of the car for every daily trip. As a result, a connected
community develapfflant of this type has lower levels
of automobile utilization, can employ shared paildng
anangements and IrafCc management programs
such a s shuttle buses for short local trips to worit or
connections to commuter rail stations.

community. It is this rainvestmant that will make
Lighthouse Landing a sustainable developmeni,
harmonious with its neighbors and compatible with
smart growth policy goals of the village.
The guidelines ilustntad here are designed
to encourage the devalapment of the Lighthouse
Landing as a viable mixed-use community with a
range of land uses induding retail, housing and office
Tha l(ey to sustaining a mix of uses of this type is
smploydasignconlrol over Die scale and urban lormol
each building regardless of use and a flexible gridded
developrTtenI framework that can accommodate a
range of building types. Unlike the typical suburban
developmeni potlem where a separate 'stand alone'
building form is the norm, in Ihe Lighthouse Landing,
tha objective is to create an environment w l h visual
continuity and a user-friendly public realm.

This approach to community developmeni
encourages owners and occupants to continually
reinvest economicatiy and emotionally in Iheir

fl

L I G H T H O U S E L A N D I N G AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW 1 ^ 8 D I W J E Y T U N C - S C H W A L B E B B I H L T T K L . . P |

^OSELAND

4

�K e y Elements of the Master Plan

r^ a n
: .
I
J

• RMonnecting the site to the Village of Sleepy
hlollcw downtown
• Strengthening and creatine additional linkages
fnsm the Village lo the waterfront
• Creating a Pedaatrian-Frtondly Multi-Facelad
Community
- Offering convenienoe by combining housing,
shopping, and employment
• Designing a(l buildings at an accessltile scale
• Reducing traffic by creating a Commulef-Friendly
environment
• Developing centers of activity that an accessible
to transportation
• Creating a oitical mass to support neighlnftiood
services and amenities
• Creating a comprehensive open space network
that links to the water and Kingsland Point Park

Dovelopmont Program
Retail

132,000 S F

OfHoe

35,000 S F

Residential
B T U .

n

LFGHTHOUSE L A N D I N G AT S L E E P Y H O L L O W

f 1 UCrmiOUSELANIMMGATSLEEFYllOLLOVr

THE VILLAGE OF SLEEPY HOLLOW ^

DIVNEY • TUNC • SCHWALBE

Hotel

1250 units
140roonu

inKL

ROSELAND

��2.1 Introduction
What m a k e s a great community?
Great communities have variety : a variety
of people, a variety of buildings types, a variety of
aclivities. and a variety of places and spaces. It is
this variety thai helps nmniuniUes be sustainable
and provides for a rtchness of experience.
lighthouse t^anding at Sleepy Hollow will
provide residents and visitors alike wilh a ricti variety
of spaces, activilies, and arctiiteclure.
The masterplati Is organized around
distinct series of Dislricls and Public Realms whicti
each have a unique ctiaracler but vwhieh are knitted
together Itirough a pedestrian friendly street netvmrk.
The diverse character of these Districts and Public
Realms work together lo create the community of
"J"] Lighlhouse tending at Sleepy Hollow.

n

LIGHTHOUSE LANDINGS AT SLEEPY HOLLOW

THE V I L L A C E O F S L E E C V HOLLOW

pivNtY • TUNC • SCHWAUE

Ttie major Districts and Public Realm elements of
Lighthouse Landing are:
• The Beekman Place Dlstricl
• The Waterfront Oislrict and Integration of
Kingsland Point Park
• The Central Park District
• The Townhome OislricI
• The Loft District
• The Hotel Waterfmnt Plaza District

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'^O^ELAND

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�Architectural Design Guidelines
T&gt;I« tiAwMig AitMactural Dm«B4I O u t M m M^
whidiMMfdMHopeda&amp;ftnnjItafflurvttiBtoanijmbM
Tlw
BtMldm dev»te ttic pttncvtas to a more &lt;]efinitri« lewd bt trwalibng general b u f and CDocetts into a
Sipc&lt;A: aM^Ncn to ma arOMeoii^ dtfst^n or
t u ^ wnitNs Aimnd, t}wI&gt;eugnTeaffltiromM
the fofewiing guidctees. as they reWr to Ihc entM mued sue dwnct, but descrtNd tNtow, ti fefmnceto

Va^dia w n k * Hnt M dw

|

Bookman Place District 2.2
and
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LIGHTHOUSE L A N D I N G AT SLEEPY H O L L O W

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THE VILLAGE OF SLEEPY HOLLOW ^

DIVNEY-TUNC-SCHWAUIE

inHIj ^ •^OSELAND a

�Streetscape Guid lines
atiVf

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$ ror eacn v tnew
(Will
e expecinJ
me
iftfiAni
mfr fooMCMrt or Ae sukf&lt;e to IM MI*«
StenfiOHt Zon«:
art nw {iryn^nr cunsUfraoorK lor
E ef)U9lv Imoortsitt. and v#VI Iw kry to th» owmi
of the project 1&gt;« stttfTrant t$ tKPOn^blf Smrc^TitZow:
for contnbulng to th« enwttpmenl
houn i Otf,
t&gt;
th«
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t^ th« nwvlundrt* pwpMdtOjIar to
and
sbRtxApc, (imHcape,
«lc. Br« an
•XfQral (Hit ot ItMt rnnntila
ttw now of peMstfun tranc TliK g accpnitfBrifd ihroogh
LAE (ISC OF BDV M V H K M , B M E SIGNS SND N I M H * I D I 3 E
ThM n
n MOSidenng greoi uiben pi«ct«. ttKft 19
owKtt wi cTie MoetMdik.
neihing in»r« inpOrttni tlUtI u&gt;M(*r(UiVlinO iht
&amp;«ttv 'tnctwn' fifitercst) «tonq tti* itOfvfiQt&gt;( by ^xtfncJffif
Wtetvalk. V^tttfier conwenog a iDwn squair. Mlage
the n»#fd»wlise
bevooa ihi «a»tfrt&gt;«. Ji u h n
giMn, urtt»n pian or ocher puMc ptoc^ gr^l urten
rv««My
ror pnpiftto ADFUTT the*
piMcs utuoVy Stan
wccessM sMtmana, because
tft»(leasoye«ut&gt;sgfinoociriO(rie4wcriiMidise. Mossortt
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HafKmrZonc: Tlif;'wllurig'pottnri{tfth«9ClnMlkcsl(iiotvn?sme
Mhviv nne, TNS area scb dke » KsiyMy doMn tfw ir-«Mli gl ir&gt;v
piKiJiaalbi:.
prij|)nTvhiwQAua^kJuhlrr.(uiijBUMrU)uAfUii'
euM sMenete, t Iswifiortant
TofuRy under4
4nvwh«ff bet r»«vt » rtOr*fr«fTt Uw. ^ m»kmg
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4« fietf reeogmcettwtthere atw four (Inboct ZQnn d
wKli}! sUghtlv onalet than r«QuirM •M m^kf th« ariM teem bttaet
fxprrlentt m h typtoT CDmmmiai Mlnatk fyctem
T|«xine fhauW t«M be jnore man e»gtii feet tD aducve tta effect
t»ch rone its mn icQuiienients »nd p ^ d t
orcumstarxes, tul
fun a&gt;oe» woik in awcert to
Outo^Zofk*: TNt K (he iirM b « t w « e n • n d iht str«*t
cevalca^rvalttrcce. PHIIY, thronsMonof Ju«on«
curt), and should be ctMKfderMi as an 'outOoor' nam This 'room'
STKMJU
URT»n A M E F U B M WCTI AS oifes. IMKIU,
RVCTE,
expeicnce.
(ttniers and founums. Great i f « s , t w w r »f« tfte mas
Mrioo(tintei«rTicntr«auved here to provide 4 MAse«fenft«m an^
nuke [h« space fee) hk&lt; a rtum

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Feriung/Fedwriwh zones inerwokeYexpeneAoesofrefcdiotne
Parklo^/PHtastiuo Zo«vc {oaHi^ cars) are:
1}. A Hfe bamer between mtrving tr»mc and tfte meandenrg
PMMinaft.wM
2). A&amp;jiclu'ncr rrom yifiidi to JtlQint ACDnwnoo
maneiA^ VvvMfkino^ W'tMh«n«nn]. ahuayvmaTrcDfattf
parallel partJng t^e curb side ItKmportamtarerr^nitir
tMi aitn
parKing rs a key tn^Mient to a gre^t sioenaik

The S.H,O.R Hwlet

S storefront Zon«

H

H a l l w a y Zone

o Outside Zom
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rtdng/Pwl
Zo
ne tttrfan
n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V I L L A G E OF S L E E P Y HOLLOW

DIVNTY • TUNC • SCHWWBE I

ROSELAND

�Signage/Streetcapes/Vias

n

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

THE VILLAGE OF SLEEPY HOLLOW ^

DIVNEV -TUNC • SCHWAIBE

IHIUJ ^

^^OSELAND

�Understanding Beekman Place
TIK m u d i n g Entarior DKign PrtndvKt wen UUd Is
Mhann tiM Tcmls nttial irimrvsUons of wtiit nul(« i
Hudicfl Rhw Vttagf u ufllqut Tli^ mutt h « prapovd
ilBign for eadi of Bw buklnas bcdcd itono Bnfaiiiii
PUce. THwe M , ilwretoi*, (9) drttefent wchtcctural
BtevMOAS coMBtftcd to tftis subfTtissioA, TTtcy 8ft IdCfltlAfid
asMlnH:

•

BuiMfng t:

The proposed Hotel/Inn

Building 5:
Building 61
Building 7:
Building 8:
Building 9:

Mixed Use Buildng
Mixed use Building
Mixed Use Building
The proposed Grocer/Market
The proposed Office Building

Ughthouse

a Building 2: Mh£i&gt;d IJss Building
Building 3; Mixed Use BulkEng
o
• Building 4: The proposed Movie Qncma

•
•
•
•

Tnt propoc«d MhjtBchtf^ b u l d ^ el«villOAt m enclosed
InttHHllXIHSlOII.

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW

W

PTVNTR • T U N C - S C H W A L B E I H I L

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II

�Building Elevations

Si
H.-fl.
Building

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W
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ft

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Hotet/Inn

I"

B u i l d i n g 2 • M i x e d Use

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LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V I L L A G E OF S L E E P Y HOLLOW

BT
D a

DiVNEY • TUNC ' SCHWALBE

imtL ^ R O S E L A N D

�Building Elevations

Buildings Utxed Uaa

I

* UgwuM

fn'v
Building
N

4 • Cinema

L I G H T H O U S E L A N D I N G AT SLEEPY H O L L O W

THE VILLAGE OF SLEEPY HOLLOW Q

DIVNEY • TUNC • BCNWAISE

iltTKL

ROSELAND

13

�Building Elevations

,

A

li ii ti 1 i III ni juj gi I tarn mgiipj mj p

f'r-ii^

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Building S • Mixed Use

WvPUn

Building 6 - Mixed Use
n

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

THE VILLAGE OF SLEEPY HOLLOW B B

DIVNET-TUNC'SCHWAME

INIIL^ ^

ROSELAN13

�Building Elevations

-

- -

' J .
lOvKm

Building 7 • Mixed Ifse

n D
Building 8 • Orocery/Market

n LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE V I L L A C E OF SLEEPY HOLLOW

BB

OIVNTY-TUMC-SCHWAIBE

PiW IflTiL PI

ROSELAND

,5

�Building Elevations

tirnl^n

Building 9 • Office Building

N

L I G H T H O U S E LANDING AT S L E E P Y H O L L O W

n

THE VILLAGE OF SLEEPY HOLLOW M

DIVNEVTUNC-SCHWALSE

^

n

—

IFTRL M

I

'ROSELAND

�Waterfront

Design Principles
The H j d s o n River Waterfrom and connection
to Kingsland Poinl Park are critical elenients to
Ugnihouse Landing at Sleepy Hodow. High Quality
Landscaping and a comprehensive open space
design will n u k e this area a great amenity to tioth the
residents of Lighthouse Landing and all residents of
the vaiage of Sleepy Hollow

Design Elements
StreetBcape
The sUeetscapealong the waterfront wil be consistent
with streetscape standard throughout Lighthouse
Landing: with emphasis placed on creating a
pedestrian friendly environniient with appropiiate site
tighUng, sidewalk treatments, and street trees.
Puking
On^Street parking Is provided on the streets adjacent
to the WaterfroflL And addltioral surface parking lot
is provided at the end of Road Four adjacwit lo
Kingsland Point Park.
BuUdlna m a U o i w h i p to S t r e e t
Street wall presence will be maintained along Road
A, Facing the WaterfnonL The btocks along Road
One will have moi« teidbility lo allow for paik and
water view conldors.

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW

DIVNET 'TUNC • SCHWM.BE

iniu.

ROSELAND

�Building U »
Buildings ajnounding the Waterfront wfl be prirnariiy
residenlial. The area along Ihe waterfront near Ihe
Ughlhouse will support additional hotel and retail

lanf'

Building Language a n d Massing
In general, design each buiding to complement Ihe
arehiteclural character of its immediate neighbors
and to be sensitive to their material, color, and scale
The massing of buildings surrounding the Waterftont
wi I be primaniy lower scale 3-4 floors lownhomes.
The Waterfront hotri may incorporale larger S floors
elements appropriate to ^ civic location on Ihe urban
plaza terminating Beekman Place.
Building Materlali
High quality building materials thai can withstand
waterfront exposure will be used on buildings
fronting Ihe waterfronl
Partts and P l a u t
The waterfront will maintain a large landscaped
waterfront park system and will integrate with the
adjacenl Kingsland Point Park via a pedestrian trail
system
CIvlcf Public BuiMtngs
The waterfronl can accomrrKidate a waterfront
interpretative center.

f.

The Waterfront Hotel may have an expressive, civic design

Interpretative Center/ Boathouse Building Example
n LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V I L L A G E OF S L E E P Y HOLLOW

DIVNCV • TUNC • SCHWALBE S

S

H

R H i L

ROSELAND

18

�Architectural Elements draw from Hudson Village examples

Central Park District

2

Design Principles
The Central Park Distnd is organized around the
Cenlral Park, whicti runs 3 blocks from Road Four
to Road One. The central paik creates a great open
space that extends Uie river front open space into
the heart ol the Lighthouse Landing commjnity.

Design Elements
Streetscsiie
The Sirsstscapa along the Central Park distnci will
be urban in character: with an emphasis on side
walks, street lights, and streel trees to create a
walkaWe environmenl.
Parking
In general, partdng will be hidden within the blocks of
the Central Park Oistrict; in parking courts, parking
garages, or individual town home garages. Onsireet parallel parking will be provided along Roads
C,4,3,2. and 1.
Building relationship to Street.
Building will strive to mainlain a continuous street
frontage, with minimal breaks lo piowde for interior
block access and service.

n

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

TUB VILLAGE OF SLEEPY HOLLOW [ R A DIVNFVTUNC-SCHWAIBE

RTKL m "ROSELAND ,9

�Building Use
The Central Park DisUicl will l&gt;e residential In use.
Building Language and Massing
In general, design each building to compleinent Uie
architectural character of its immediate neighbors
and to be sensitive to their material, color, and scale
Buildings in the Central Park District will be of a
variety of building scales. In general, the massing
of buildings in ttia Central Park District will get lower
as they approach the waterfront towards Kingsland
Point Park. Building heights will range from S floors
at the tallest end of the Dlslrlct, to M floors at the
lowest end of Itie District.
Building Materials
High quality building materials a s described in the
Development Standards will be used on Buildings
fnintmg the Central Partt.
Partes and Plazas
The Central Park is the primary and focal park
feature of Ihe Central Park District.
Civicf Public Buildings
The primary function of the central park will be to
provide civic open space; il could accommodate a
small, enclosed pavilion structure.

Mews treatment along one edge of Central Parit

n

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

Bays and Cornice treatment helps to articulate special
comers and gateways In the Central Park District
THE VILLAGE OF SLEEPY HOLLOW ^

DTVFJTVTUNC'SCHIVMBE

iriiiL

R.OSELAND

^o

�Townhome District 2.5
Design Principles

Comer Elements

The Townhome District provides addiUnnal housing
tfwices for the Ughlhovse Landings community.
The district will accoriMnodate a variety of lewn
home types. The Townhonn District strives lo create
variety and choice in a Village setting.

Bays and Balconies used to articulate facade

Design Elements
Stmtacapa
The Streetscape along the Central Park distrtct
will be neighbourtwod oriented in chaiacter, with
an emphasis on sloops, porcties. small front yard
areas, side waits, street lights, and street trees to
crsats a walkable neighbortwod envirDnmenl.
ParKIng
In general. parWng will be hidden wilhin the blocks
of the Townhome District; The Dislhct will employ an
alley system to provide access to townhome garages
and service areas.
Building relationship to S H w L
By using a rear-loaded alley arrangement, the
Townhome Oislrict will maintain street frontage
unobsKucted by garage doors. At spedal locations
at the waterfronl, the townhome bbdts may open up
to proved views to the water from Ihe interior of the
block.
Building Language and Massing
In general, design each building to comptemant the
architectural character of Its immediate neighbors
and to be sensitive to their maleriat, color, and scale,
In general. Ihe massing of buildings in the Townhome
District range from 3.4 floors. Flat roofs and Roof
decks ate acceptable in the Townhome DistricL

The Townhotne District

A Pedestrian Friendly Environment
n

Modulated Roof Forms

L I G H T H O U S E L A N D I N G AT SLEEPY H O L L O W

THE VILLAGE OF SLEEPY HOLLOW H

DTVNEYTUNC'SCKWALBE

KTKL

ROSELAND

�Landscape Treatment of a Townhome Pcx;ket Park

Building Materials
High quality building materials will be used on
Buildings fronting Ihe Central Park
Pail(9 and Plazas
In addition lo boidering Ihe Central Park,
and
The Wateifront. Ihe Townhome District also Include
several smaller PocKet Parte lhat provide variety Lo
the landscape experienoe.
Civic/Public Buildings
The Townhome Dlstrlcl can accommodate a
Lighthouse landing resident Clubhouse/ Fitness
Center.
Nelght»rhood Parks
Intimate landscaped spaces within the townhome
blocks pnovids variety in Ihe urban bbric.

Landscape Treatment of a Townhome Pocket Park

Appropriate Treatments of Townhome District Alleys
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�Loft District
Design Prindples
Located adjacent to the rail lines The Loft District
provides Ligtithouse tending with an additional type
of housing that has a more industnal and loft-style
character These lnjildings may feature a more
open-plan arrangement to allow for greater flexibility
in living arrangements that could support live-work
lifestyles.

Design Elements

Modulated Roof Forms and a more Industiial Character help to articulate the Loft D strict

Streetscape
The Streetscape in the Lof) District will be consistent
with the character of the Townhome District and
Central Park District, with an emphasis on sidewalks,
street lights, and street trees to create a waikaWe
neighbortiood environment.
Parking
In general, parking will be located behind the buildings
of the Lofl District in parking courts adjacent lo the
rail.
Building relationship to S t r e e t
The Loft District will maintain a strong street frontage
along Road Four with minimum setbacks fiom the
streeL
Building Use
Buildings in the Loft District will t » primarily residential
in use, but will provide the opportunity for liveAivork
lifestyles.

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�Building Language and Massing
In general, design each building to complement the
architectural character of its immediate neighbors
and lo be sensitive to their matenai, color, and scale.
The massing of the Loft district buildings will t n 5
floors. Flal roofs and R o d decks are acceptable
in Ihe Loft District. Loft District buildings may have
a more warehouse or loft style appearance- with
larger and more regular window Ireatments.
Bullding fMatetlafs
High quality building materials lhat reflect a more
industrial character w l l be used on Bu* Idings in the
Loll District.
Parks and P f a i a s
The Loft District contains a shared Pocket Park and
recreation area.
Civic/ Public Buildings
The Loft Oislrict can accommodate a Lighthouse
Landing resident Clubhouse/ Fitness Center
building.

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�The Hotel Waterfront Plaza

Hotel Waterfront
Plaza
Design Principles
Located al Vie temiinus of Seekman Place and on
aids with lh« Lighthouse- the Hotel WalsrfronI Plaza
pFSv des a civic event space thai Is des gned to be
sultaWe for a variety twlti everyday activities and
festival uses,

Design Elements
Streeteeape
The Streetscap« in Ihe Hotel WateffronI Plaza is of
a veiv high quality, denoting the Hotel Waterfront
Plaza a s a significant civic space. In addlUon to Ihe
enloursge of sireal tre«$ and high quality landscaping
featured throughout Lighthouse Landings, the Hotel
Waterfront Plaza will feature additional slreetfumilure
and be designed to accommodate special events
Paitdng
On-Slreet pariting is provided on Ihe streets adjacent
to the Holel Waterfrant Haza.
Building relaUonstilp to S t r e e t
Buildings fronting the Hotel Waterfronl Plaza will
be of high quality and use Ihe plaza a s a primary
address.
Building Use
Buidlngs surrounding Ihe Hotel Watsrfrent Plaza will
contain a variety of uses including: hotel, retail, and
residential.

The Hotel Waterfront Plaza can accommodate a variety of Special
Activities

n

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�Building L i n g u a g * i n i i M a t t i n g
In ganeral. design e a d i building to complenient the
architectural character of its immediate neighbors
artd 10 be sensitive to their material, color, and scale.
The massing of buildings surrounding Ihe Hotel
Waterfront Plaza may range from 3 to 5 floors.
Building Matertals
High quality building materials lhat reflect a more
industrial character will be used on Buildings in Ihe
Hotel Waterfronl Plaza Dislrict Refer to Beelurian
Place Design Guidelines for detailed material palette
guidelines
Pailts and Plazae
The Hotel WaterftonI Plaza will be a mixture of hard
and sofiscape; Landscaped areas wilt be used to
counterbalance larger areas of hanlscape that can
accommodale special events. A water feature may
be deemed appropriate to be located within the
uit&gt;an plaza.
CIvlcf Public Building*
The Hotrt Waleifroni Plaza will be primarily a d v i c
open space, without any major structures that would
block the axial view of the lighthouse from Baekman
Race. The Hotel that frames one side of the Plaza
would have an architectural character thai is more
dvic and exuberant in character

The Plaza could incorporate special design elements at a variety of scales

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�• - J fi

�Overvlewr
Development Standards
UghUiouse Landing has the opportunity to reinrorce
and retine the qualities for developing healthy
communilies tor the Village of Sleepy Hollow. In
order to achieve this positive sense of place, design
standards will ensure that basic urban design
pnndples are followed.
The guidelines begin with urban design standards
which create an organized and unlHed community
The fundamental elements of the development
regulated by these guidelines include Street Design,
Architectural Design and Open S p a c e Design.'
Historically, design guidelines have focused on
cosmetic issues, such as lar&gt;dscape improvements
and architectural treatments. These issues beconne
more effective when implemenled with the appropriate
comprehensive urban design principles. T h e Design
SLandants will address a range of subjects from
Ihe macro issues of Ihe village design to the micro
concerns of arcJiitectural detailing, all being important
contribuling factors in creating cohesive, sustainable
community devetopment.

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�Macro Issues
Fundamental lo the design principles governing Ihe creating the desired pedestrian friendly community
Master Plan of Lighthouse Larxling is the placement The streetscape and landscafring of public spaces
and relationstiip of l&lt;ey project elements including will visually organize Lighthouse Landing, linking
buildings, parking and roadways. The organization of common areas and important architectural features.
architecture, streets and parking facililies determines Landscaping the public realm is a unique site
what will become open space and pu1)lic realm. investment that improves wilh age and therefore
A sense of place is fostered not by the buildings becomes an impoitanl componenl In ensuring long
Ihemselves, but by Iheir ability to define public tenn community success.
s|&gt;aces. Equally important Is Ihe scale of these
elements, which relates lo their atnlily to welcome
and engage the pedestrian realm. The following
principles address critical village design Issues
guiding Ihe development of Lighthouse Landing.

Lighthouse Landing will implement a street system
designed to incorporate numerous traffic calming
elements. These traffic calming measures intend to
slow traffic speed to a level compatible wilh blcyde
and pedestrian traffic while maintaining safe, easy
passage for emergency response vehksles.
Mixed u s e development within land bays and
where appropriate within buildings, adds a sense
of vitality and interest to the larger communily. The
development provides an opportunity to mix uses
both horizontally within the site and vertically within
buildings. Wilhin the core the intent of mixing
uses provides extended hours of activity, a sense
of community, and reduces dependency on the
automobile.

Buildings k&gt;cated close lo streets and roadways give
definition to the street as a public realm, and create a
comfortable sense of place for pedestrians. Building
Heights and Massing shall vary yet respect Ihe
height and scale set by neighboring buildings. While
emphasis should be made on the transparency of
the street facade, consideration, where appropriate,
should also t&gt;e paid to any elevation visible from
public areas and circulalion routes. Buildings will
be placed adjacent to roadways with minimal
setbacks from the curb. The front elevations and
building entrances will face major roads. Within the
community, buildings should exhibit a commitment
to quality design in their approach lo color, materials
and massing. Architectural inspiration should draw
upon local and regional styles and offer a variety of
typologies distributed throughout the development
conlribuling to a sense of diversity.

Lot s U e s and geometry are designed to encourage
an efficient use of land, define public greens and
maintain a strong sireel edge. Building front, side
and rear yard setback dimensions will be reduced
from typical standards to increase the sense of
spatial definition and urban community. Setback
dimensions will provide adequate room for sidewalks,
streetscape improvements and. where appnjpriate.
private landscape improvements between building and
sidewalk. Minimal and varying setbacks contribute
lo the village character of the development

Streets will link in an informal grid network and be
pari of and contribute to the pedestrian system of
walkways and open space amenities. Careful design
Ueatment of streets and sidewalks is cnlical to

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�Design Intent
Thedesign approach will shift the emphasis from aeeommodaling
vehicular traffic to encouraging pedestrian movement. The
automobile, with appropriate traffic calming iniUatives (narrower
streets, on'Streel parl(ir&gt;g. clearly defined sidewalks and special
paving at critical locations), can be compatible with, and
contribute to. a pedestrian friendly environment. Streets will
be interconnected to distribute traffic evenly througtwut the
community. The street frameworii will support a vride range of
land uses, and create a public infrastructure that encourages
pedestrian activity, street life, and a sense of community and
place.

Street Design

Street Standards
C u r b Radii
Intersection and entrance drive radii dimensions assoaated
w th the public and private streets will be kept lo minimum sizes
to reduce traffic speed and make pedestrian crossings less
daunUng. Typical Curb Radii shall be 5'-15' to reduce pedestrian
crossing distances and reduce car speed at intersections.
Typical alley curb Radii shall be 5'. In limited Instances larger
curt) radii may be used to accommodate loading, service, or
over-sized vehicle requirements.
Alleys
Willoccurprimarilywithinresidentialblockspn^vidingallematives
lo driveway interruptions and garage doors facing Ibe street
creating a sutHjrban edge. Alleys minimize the hazards of
vehicles moving across sidewalks

'

Curb Cuts
Are the entrances and driveways lhat interrupt the sireel curb
line. The Lighthouse Landing Master Plan minimizes curb cuts
through the use of shared entrances and alleys that separate
driveway traffic from street IratTic. Fewer curb cuts also improve
traffic safety, Numerous curb cuts on streets fac ng pubiif
spaces are discouraged.

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On-Slreet Parking
Throughout the community, on-street paridng will tielp reduce
parking lot and garage sizes and have a calming effect on
roadway IrafTic. On-street parking also enhances Ihe sidewalk
environment for pedestrians by providing a buffer between
pedestrians and moving cars,
Two-way Traffic
All streets will accommodate two-way traffic with the exception
of the one-way split around Ihe Village Green, the Ptaza and
Irain station drop off area.
Bicyclists
In order to best accommodate both cyclists and pedestrians, the
Master Plan for Lighthouse Landing emphasizes street design
thai alters its orientation fiom an auto-only to pedeslrianfriendly
multi-modal environment that stimulates community, personal
interaction a s well a s safe travel, Successful neighborhood
streets are those that encourage people to walk and ride
bikes lo access k&gt;cal destinalJans. This will be accomplished
m Lighthouse Landing through narrower roadways and travel
lanes, shorter blocks, terminaling vistas, a grid network of
slreels wilh multiple connections and ample slreelscape
amenities. These design elements calm motorized traffic which
is key to providing a safe environment for pedestrian oriented
street activity including biking. A bicycle netvraric consisting of
on-slreet and off-street palhs should be provided.
Fire A c c e s s
Buikling layouts should pnjvide full emergency access to at
least one long side of each structure. Adjacent emergency
lanes, which occur within the street system and partting kils.
are wilhin 20' of the building. Hydrants have been located to
provide for minimum hose runs lo each building

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�street Typologies
Primxy StrHlNMwotIt
inia the arte
Primary Nehvotk providu I main
from the Southern end off Beekman Avenue fonning a
kiop with Beekman place, Road One and Road Four This
psad network connects various Urt»n Districts with each
other and camta majodty of the traffic flow.
Secondary Street Network
Secondary Network ptwides an aitematt access into the
site from River Road onto Road A. Thia networit feeds
into the Primary Street Network and gives access to the
Inleriors ol Ihe various Uitan Districts,
Senrice NeMrark
It consists of a network of alleyways that provide access
to the parking, kuding-untoading areas and in eftact
provides a rear end servkx lo all the different uses. This
lakes a significant amount ol kwd of the sarvk» vehicles
away from the primary and secondary siraet rwtworic and
helps in creating a friendly pedestrian atmosphere.
Pedestrian Hetiwrk
II consists of a series of ir&gt;tefcannected trails, mews,
piaias and pathways that pravide efficient, integrated
pedestrian environment lo the community, Eech bkxk it
wrapped tiy vea imad sklewalks with a minimum wklth
of S'. In addition to lhat all the resklential tikicki have
a set of kiletnnnected mews to teditate pedestrian
thorough^. The Central Park Is flanked by maws that
leads to Ihe Waterfronl trail network.

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�The iinplemenlalion of a conlinuous slreetseape
is vitai lo Ihe visual organization and unificalion
of Lighthouse Landing, linidng public areas and
architectural features.
The following streetscape sections and guidelines
address improvements between the street and
Ihe right^.of'Mray line induding sidewalk treatment
landscaping, lighting, utilities, signs, and other
design items. Through simple improvements and
organization, this relatively narrow area can improve
Ihe quality of Ihe pedestrian experience and enliven

J.,;•
n

KiNafSiAijfi

,

*

f ^

'

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L I G H T H O U S E L A N D I N G AT SLEEPY H O L L O W

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CT^

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�LAmm

a
*

Section A - A

Section B - B

Typical for Road Four

Seekmar) place

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t'.

Section C - C
Typical for Road Two and Three with median

^

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E3

33

�Section D - D

Section E - E

Section F - F

Typical section for Road Two, Three and Four

Typical seclion Ihrough allays

Typical Walerfronl section for and Road A and Road One
(For Portion of Road One from Central Part&lt; to Road D]

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�FL

Section G - G

Section H - H

Typical sadion thmugh Ihe Cenlral Pan&lt;, mews and Road C

Section Ihrough Beekman Place Plaza

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�W

M

. t t f * *" . "

.

Section l-l
Typical Section through Roads Two and Three
(Between Road C and Beekman Place)

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. • •

* -

Section J-J

Section K-K

Section through Road One

Section through Road One

(Between Central Park and Beekman Place)

(Between Road Four and Road D)

THE VILLAGE OF SLEEPY HOLLOW Q

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"-OSELAND

�Section L - L
Section through Road Four
(On upper portion of Road Four from Bsaiunan Place to Block A )

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�L a n e Width and Curl&gt; Radii
•

Ttie widlh of travel lanes for typical s(i«els Shalt
be 10'-12'

•

Typical Curb Radii shall be 5-1S' to reduce
p^estriaji crossing distances and reduce car
speed at intarseetions. Typical a l e y curb Radii
shall be 5'. In limited instances larger cuiti radii
may be used lo acoomnwdate loading, service,
or over-sized vehicle requirements.

•

At a minimum, walkways should connect focal
poims of pedestiian activity such a s transit stops,
street crossings, buiUing. store entry points, etc.

•

Sidewalks should featuie adjoining landscaped
areas that include trees, shrubs, benches, and
Dower beds. Special paving t/ealments shall
be provided for sidewalks and crosswalks in
B e e k m a n Place, Waterfront District, Central
Park Distrfci and Hotel Wateifrant P l a i a . Curt)
extensions (bulb-outs) are encouraged througmut
Ugfrtnouse Landing community, but mandatoiy
m Beekman Place and Hotel Waterfront Plaza

•
(Kiuiigrd

Internal pedesMan walkways should be
distinguished from driving surfaces through
the use of durable, low maintenance surface
materials such as concrete pavers, bricks, or
scored concrete to enhance pedesuian safety
and comfon, a s well a s the attractiveness ol the
walkways.

Special paving treatments shall be provided for
sidewalks and crosswalks In Beekman Place,
waterfront Distrio. Central Pan&lt; District and Hotel
Waterfront Plaza

Street Design

umerous cuiU cuts on streets facing putoiic
spaces are discouraged
Alleys Will occur primarily within residential Stocks
providing alternatives to dnveway intemjptions
and garage doors facing the sveet creating a
suburban edge Alleys minimize the hazards of
vehicles moving across sidewalks.
Alleys are encouraged be masked from Bie road
adjacent to the Huttson Iver waterfront, central
pant, (he Hotel Waterfront Plaza and otfier primaiy
streets by a liner building or street screen.
T h e maximum typical a l l ^ width shall be 2
( S e e diagram for town home setback In Chapter
.1)

•

Continuespavedsidewaksalongbcimsidesafthe
street shall be separated from the vehicular ianes
by street trees and paiking lanes. Pedestrian
facilities shall be maintained year round

Tfie width of the street sidewalk/ planting areas
shall be 8'- I S ' (See Chart 2 below and street
sections)
Charts
Sidewallis and Walkways
District
Sidewatkf Planting Area Width
&lt; Sidewalks should be provided along all sides of Beekman Place
17'
the lot thai abuts a public street.
Hotel Waterfront Plaza
17'
Central Park District
15'IS'
• Continuous internal pedestrian walkways, no Waterfront District
8-17'
less than 4 feet In width, should be provided from Town home District
B'-17'
off^treet parking areas to ttie piindpte customer Loft District
15M6'
entrance of all building on the site.
•

Intersections should be at right angles whenever
pradicsl and are discouraged from being less
than 7 5 degrees.

n

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�Design Intent
Lighthouse Landing will provide adequate parking
without sacrilidng the ambiance of Ihe public realm
and pedestrian scale setting. The location of parking
and its design Irealment ar« planned to reduce Ihe
visual impact of parking in the put&gt;1ic realm.
The intern of the following guidelines is to minimize
the impact of padctng on Uie pedestrian realm.
1. Surface Parking Lots have been screened off from
public realm by buildings and landscape.
2. A significant amount of Ihe parking is located
belovr the street grade and within lownhome garages
to screen from view.
3. Above grade parking sinjctures have been
screened off from the public realm tiy single loaded
use wherever possible.
4. A network of alleys has been created lo serve the
parking structures from rear.

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�f

pidtararw

strategy A

Parking Strategy

Strategy B

Accompanying diagrams show 3 specific Parking
Slrategies used in Lighthouse Larding in addition to
Underground Parking to comply with the guidelines
Different pariting strategies ^ a l l t&gt;e designed for
different building typologies.
A. Podium Parking
This involues above grade parking structure screened
off on alt sides from Ihe street. In the case of this
diagram, the parking is screened by single loaded
residential use.The roof of this slructure can bo then
used a s a roof terrace pnmding amenity space lor
the residential use.

Strategy C
H

B . Donut Pattiina
In this case the roof ol the underground parking deck
is used as an intenor surface parking lot screened
oft on all sides by enveloped retail and residential
buildings, The lot is serviced by an internal set of
alleyways.

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H O L L O W

C. Rear Loaded Townhouses
All the townhouses in die development are rear
loaded with parking garage and driveway al the rear
or the building accessed t&gt;y a network of alleyways.
This gives an uninlemipled street facade to the
community. A variety of parking slrategies for town
homes may be considered to achieve a vanety of
building heights.

D. General Parking Design o n inued
• In general, on-street parallel parking shall be
provided on at least one side of the street.
• Parking lanes shall be 7 -8'.
( S e e sueet
secOonsl
• Surfacepatkinglolsaieencouragedlobemasked
from Ihe main street frontage t ^ a liner building or
street screen.
• Tandem parking shall tie allowed within the
a«eys.
• Parking lots and garages are encouraged to be
accessed by a l l ^ wherever possible.
• Parking staictures are encouraged to be wrapped
with active uses on the groundfslreel level

D General Parking Design
Parking kxs should be generously landscaped with
shade trees, in the Interiorof lots, parking aisles
shouM be divided with planting strips and liee
islands,3veraging a tree every
to 1 spaces.
Brick, pavers or textured surfaces should be used
to break up the monotonous effeei o&lt; the blacktop
and emptiasize vralkways lor pedestnans.
• Sunken paiking levels shouW not be exposed
more than S' above grade.
• snared parking between nearby uses are
encouraged to reduce parking re uirements.
particularly, in cases where adjacent uses
have different hours of operaiions (such a s a
residential bulMing and an office building).

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�Streetscape Design 3.2
street Trees
Both sides of a street stiould cortain street trees occurring in a
continuous and regimented fastiion (placed 35'to SO' on center).
Canopy trees stiould be placed between the sidewalk and curb
in a min. 4* wide planting zone. Only high canopy trees should
be used to improve visibility, secunty and ease of maintenance.
Once established, trees should be limbed to about 12-15'
above grade. Street plantings shall sinve lor consistency and
compatibility in Ihe planting palalte used on each block leg.
Street trees should be aligned with regular spacing where
possible with clearance provided for building entrances. Slreet
tree planting trips shall be min. 4' wide. Slreet Iree wells and
grales shall be used for public sidewalks wherever there is no
planting strip.
Streetscape Furniture
The whole of Lighthouse Landing development would have
consistent streetscape furniture, including, benches, trash
t&gt;askels. newspaper dispensers, kiosks, lelephones, etc.
Elements should tie strong and durable, as quality will provide
savings over Ihe life expectancy of cheaper fixtures. A single
color Iheme and type witi be adopted for all streetscape
fixtures and fumiture. A minimum of one bicycle rack place
shall be provided within the public or private frontage for every
len vetiicular parking spaces at Ihe Central Park, Ihe Hotel
Waterfront Plaza and the Walerfronl Distr^t. Seating Fumiture
shall be provided along the sidewalk within Ihe Waterfnint Dlslricl.
Genual Park District, Hotel Waterfront Plaza, the pocket parks,
neighliorhood parks and recreation areas. Benches, when
provided, should be placed to face sidewalk or other pedestrian
ways. A playground shall be provided in the residenlial area

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Special Amenities
Special paving materials, sculptures, water features, t&gt;anners
and flags can be used for visual inlerest and lo create
memorable Images. A significant water feature should be
pnsvided in Central Park. (Wilh potenlial lor winter use). A
playground should be provided in the residential area,
Walls, Fencing and Screening
Where parking and roar yards occur along the parkways
walls, fencing and screening shall be encouraged. Fencing
of wood forged iron, steel or aluminum (painled Wack) shal
be consistent in design and materials, a s a unifying element
Ihroughoul the area. Street screens* shoukt be between 3,5
and e feet m height and constmcted of material matching the
adjacent building facade. Street screens shall have openings
no larger than necessary lo alkm automobile and pedestrian
access
'Street screen material shall be painted wood, berms, stones
masonry, hedges, brick, or other durable material (e.g. fiber
cemeni panels) which matches principle buildings, vegelalion
or combination of them.
Street screens should be located coplanar with the building
facade line wherever possible.
Loading and S e r v i c e areas
Loading, service areas and storage areas should be located
appropriately lo minimize view from adjacent roadways,
sidewalks, open space. Street Screen may be used.

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�Lighting
A single family of lighting fixture and pole design will
be utilized IhroughoulLighthouse Landing, Unifonnity
of fixture and pole design, color and compatibility with
olher site furniture elements will help organize the
landscape setting. This contributes lo Ihe sense of a
quality environment in addition la providing a sense
of security. Lighting should be located between Ihe
street curt and Ihe sidewalk.
Street Lights
Refers lo light fixtures located along typnai roadways,
31 intersections and wllhin parking lols. Slreel lighting
shall be provided on poles with a mounting height not
greater than 20' and a 1:3 light ratio in parking areas
and alleyways.
Pedestrian Lights
Pedestrian lighting refers to light fixtures located
along sidewalks, pedestrian areas, plazas and open
spaces. Pole mounted fixtures shall be not greater
than 16 high and stalioned at intervals of 30' to 50".
Fixtures shall be less than 4 footcsndles with a light
ratio not lo exceed 1-3

• I

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

Ambient Lighting
Additionaf nighl-lime interest and illumination shall
be provided by ambient lighting. However, uplighling
shall be kept lo a minimum lo reduce effects of light
pollution
•

Ughting shou'd be located between the street
curb and sidewalk

•

A Lighting and Signage Plan should be devetoped
for Beekman Place and Ihe olher Lighthouse
Landing Oistricls

THE VILLAGE OF SLEEPY HOLLOW

D l V ? ^ - l U M C ' SCHWAlBt

KTKL

ROSELAND

^^

�Design Intent

Faux treatments. 'Blind' window openings are
discouraged lo avoid Disney-like representatnns of
historic arehitecture. Architeclural elements shall not
be distorted and misused to camouflage incompatible
building types, such as, colonnades used lo "activate"
street placed in front of inactive blank walls, arches
lhat are "flattened" in proportion because of low floorlo-floor heights, dassicat columns lhal are too "fat",
and honzontally proportioned windows on buildings
meant to be Iwsed on 19lh C. Nev» England, etc.,
A variety of architectural features and building
materials are encouraged lo give each building
or group of buildings a distinct character. One or
more buildings of contemporary expressions are
encouraged throughout Ughthouse Landing to create
a feeling of 'planned eclecticism'. Prevailing facade
lines shall be maintained within the same t}lock, even
when distinct architectural styles are employed

The design intent of the following guidelines is to ensure that
buildings exhit&gt;it a commitnient lo qualily ol design matenals and
color, respect the regional character and natural environment,
The purpose is to develop standards wtiich recognize Ihe
importance of a collective impression lhal will be the distinctive
image of Lighthouse Landing.
Design
The natural selling and heritage of the region should be looked
upon a s points of departure for design development. Diversity
Is an inevitable result of time and fashion and stioutd be seen as
an important hallmari&lt; of a successful mixed-use community.
The issue is to select architeclural design that has the inleghty
and resolution lo be compatible with sunounding buildings and
achieve an appearance that vrill extend beyond lashion and
contribute to Ihe village selling and sense of timelessness anij
suslainabiiity.
Suitdings shall be eilher traditional in their architectural character
contemporary expression of traditional styles and fonns
respecting the scale, proportion, character and locale materials:
or contemporary innovative architecture representative of
current architectural thinking, but respectful of scale, proportion
and character of surraunding/adjacent buiklings. Imitations ol
the look of the traditional buildings are discouraged: Avoid "fake"
historii architecture.

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW ^

DIVNEY • TUNC • SCHWAIBE

FEJTJ^

ItTKL

^

43

�Architectural Design
Color
Materials
Local character should be looked upon (or material The primary building colors utilized should be earth
references. The use of architectural materials should tones and colors found in the local landscape.
be limited to one or two elements for Ihe major Accent colors (brighter hues and values) may be
portion of the building. Brick, glass.slone, pre-casi, used to complement Ihe buihting color(s) and may
fiber-cement panels, and wood are all apprapriate, be applied to window mullions, cornices and other
contextual materials. Less durable materials such architectural elements.
as vinyl, aluminum siding, and plastic or fiberglass
details or moMIng should be avoided on the lower Elevations
levels of buildings. No buildings shall be sided with All elevations will have Ihe samedesign elements and
^ e e t aluminum, asbestos, corrugated metal, plastic matenats as Ihe street facade. However, Ihe primary
or fiberglass siding. Windows and doors stiould be street lacade will maintain a hierarchy and contain
of quality conslruclion and sirong thermal and noise the main building entrance. Buildings that face more
than one street will maintain the same architectural
performance.
treatment, design, materials, and colors compatrbile
Windows and doors shall be made of aluminum,
to the frisnt facade. Balconies, Iront porches bay
wood or vinyl-clad wood. Windows and doors shall
windows and stoops are encouraged. T h e undercroft
be glazed in clear glass with no more than a 10%
of decks and porches less than S' above grade shall
daylight reduction. Balconies, gallenes and arcades
be enclosed by wood lattice or louvers.
sliall be made of concrete, painted wooH or metal,
Materials and color palette that is related lo local
traditions shall be used, but avoid hisloncal mimicry
that creates and inaulhentic appearance.Durable
material shall be encouraged everywhere, but
mandatory at Ihe ground floor. Desired exposed risof
materials include slate, shingle and metal formed to
resemble 'standing seams'. Gutters shall be made
of galvanized steel, copper, or painted aluminum.
Stoops may be made of brick, cast concrete,
masonry or metal Street screen material shall be
painted wood, berms, stones, masonry, hedges,
brick, or other durable material which matches
principle buildings, vegetation or combination of
them.

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V I L L A G E OF S L E E P Y H O L L O

Dtvt^Y • TUNC • ScHWAiBF

Building Orientation
Buildings shouk) be oriented with Ihe main building
entrance on to the primary street. Comer lot buildings
should choose lo orient towards one street, but
may shift in their location and angle to give a more
irregular sense of plate reminiscent of the village
character. Secondary entrances should serve the
side and rear elevatkjns, parking and rear yards.
Window Openings
Window openings help to createa friendly environment
and are critical in establishing a building s architectural
character and proportions. Windows should be
encouraged on all elevations, including those facing
parking and senrice areas, when feasible. All street
level exterior windows will use clear glass. Highly
reflective glass will be discouraged. Shutters shall
be operable and sized to windows, floors and
windows that operate a s sliders are prohibited along
frontages

Encouraged

miiL

ROSELAND

�ArchHectura) DesFgn
Re ail ron age
etail rroniage shall provide as conUnuous shop Ironi
a s possible at sidewalk level along the etrUre length
of the retail frontage. The shop front shall be no less
than r
glaied in dear glass and may provide an
awning or signage overlapping the sMewalk. Doors
and windows that operate a s sliders are prohibited
along frontages.
er i e reas
Dumpsters and service aieas should be k&gt;cated
appropriately and screened frocn view from adjacent
roadways, sklewalks and trails using either dense
evergreen landscape materials or masoniy and
wood rrame walls, 6 to 8
high, matching the
adjacent architecture.
e a ks
Building setbacks are minimized at most of the places
lo maintain the Street wall. The front j a r d in case
of townhomes are also minimized and have tieen
detailed out in Chapter illustrating Street Sections.
Buffer space closer to Ihe rail line is provided t^
landscape design and introduction of a l l ^ .

Roos
Buildings may have flat roofs enclosed by parapets
or stoped roofs. Pitched roofs shall be sloped no
less that 5 12, except that porches and attached
sheds may be no less than 2 1 2 . Dormers may take
gable, hip or shed form, and should cumulaiive^
not exceed 1 2 of the overall roof length. Dtxmers
shall be placed a min. cf 6 from side bulUIng w a l s .
Dormers shall be roofed wilh a symmetrical gable or
hip.
let roofs are encouraged to be enclosed
parapets a minimum of 6 Inches height. AH gables
should be functional, oof terraces are encouraged
to create a more varied roofscapeftkyline.

Encouraged

e ham al
ul
en
echanical e uipment should be concealed from
public view a s much as possible, tilily boxes should
be s a e e n e d using fencing, walls, or vegetatkjn,
by locating them in the rear of a building kit. or I 9
housing them in structures resembilng outbuildings.
Heating, ventilation, and air conditioning e uipment
typically mounted on the roof shouk) be situated
beyond sight lines as viewed from the ground and
ade uately screened Irom public spaces as much as
possible.

Discouraged

fl LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THB v i l l a g e OF S L E E P Y HOLLOW

DFVMTY • TUNC • !icHWM.BE

ItTKL

ROSELAND

45

�Building

elationship to Street

L A size and geometiy are designed lo encourage
an Gfflcient use ol land, define public greens and
maimain a strong street edge Building from side
and rear yard setback dimensions will be reduced
Irom typical standards to increase the sense ol
spatial definition and urban community Setback
dimensions will provide ade uate room tor sidewalks,
streetscspe improvements and where appropriate,
•
private landscape improvements between buikling
and sidevtalk. inimal and vaiying setbackscontribute
•
10 the village character of the development
.
-

'

Tovm home front setback shall be minimum '
and maiimum of 1S' to
W on typical streets
Town home side setback on end units shall be
minimum ' maximum of 15" to
W on typical
streeis.
Town home rear setback shall be minimum 15
from the center lino of Ihe alley. ( ace of project
ing roar di»ks may be a minimum of 1 ' from Ihe
center line of alley.)
acing town home frontages should be minimum
feet, GKcept in some cases, where town home
front faces side of another unit, where ' minimum is allowed

Buitding Setbacks

l,fl, II "i

3.3

H

Apartment building setback shall bo minimum
and maximum of 1S' to
W on typKal streets
Typical hotel setback snail be mm. ' and maxi
mum of 15' to
W. acades facing Beekman
Place may have zero setback to
w
• typical retail setback shall be min. 'to
W.
acades facing Beekman Place may have zero
10 5'setback to
w.
Consistent setbacks from the streets are encour
aged, ew buildings on a street should conform to
the dominant setback of buildings built in previous
phases.
wnings may encroach the public sidewalk without
limit, stoops may encroach i
of Ihe depth of the
seitjack
pen porches and awnings may encroach
up to 5
of Ihe depth of Ihe setback Balconies
and bay windows may encroach up to 25 of the
depth of the setback

The front facade of the principle building on any
lot should have their principle pedestrian entrances on a frontage line facing onto a public
street or open space. The front facade should
not be oriented to face directly toward a parking
lot and alleys.
Building facades are encouraged to be built parallel to primary streets along a minimum of 65*^
of ts length wherever praticeabte.
Solid masonry Frontage masonry w a l l s ' shali
nol exceed I s l floor finish floor height. Fences
along public right-of-way shall be no higher than
42 inches.
•Sol d masonry frontage walls shall be painled
fence walls of stones, hedges, brick, or other
durable material which matches principle buildings, vegetalion or combination of them.
Where possible, first level residential floors are
encouraged lo be raised 2' lo maximum 5' from
average side grade

PuHc

f

H LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW ^

OVNTT

ffiPWItTKL E!| I^PSELANP

'Tutc • SOWMBE

46

�Bui feting Massing

^i.Z

Building Massing
Buildings will exhibit variely in their massing,
projections and recesses while mainlaining a human
scale which is comfortable for the pedestrian. Where
appropriate, asymmetry in design is encouraged to
provide visual interest. Visual vitality and architectural
diversity will further be achieved through Ihe use
of elements such a s balconies, porches, turrets
dormers, bays and areaways. A1 the same time
shared common elements will be utilized to unify Ihe
overall design.
Key Corners and Gateways
Building massing is creatively varied specially at
Ihe Strategic locations shown in the accompanying
diagram, local anchors are developed at these key
comers like at Ihe tip of Beekman Place or at Ihe end
ol Central Park by framing the space with accenlualed
building mass. Several Gateway opportunities are
Slralagic focal points and landmarlcs can tw dafinad by
recognised al key entrances into the community like
altering the building massing at these Key Comers. Special
al the Transit Plaza or al the Village Green.
building comers and various archilecturaF elements can
Building Heights
be used lo create a sense of place.
Proposed structures will be respectful of adjacent
slruclures while allowing variety and interruptions in
root lorms and skyline treatment lhat will enhance
The Civic structures with a dtsi
artd unique massing can be used to anchor Ihe various Ihe sense ol pedestrian scale and visual interests
districts and Irt turn can act as landmarks.
while screening mechanical equipment.
Civic Structures
Various public buildings wilh civic uses are introduced
Ihroughoul Ihe community svhich can act as local
landmarks and anchor the public realm in the different
districts with their unique srchilectural typologies.
They are designed lo provde nleiesting pauses
in tha integrated pedestrian network. Therefore,
Buildiig Design Guidel nes do not apply to civic and
Bulkfing mass can be altered creativaly at strategic points
of entry to establish a sense of Gateway and providing an
pubiit: bulMings or special use bui dings. (Including
identity lo the community.
hotel]
F1 L I G H T H O U S E L A N D I N G A T S L E E P Y

HOLLOW

l&gt;CHWALgE

ItTKL

ROSELAND

47

�Building Massing

Architectural Massing
Where possible, buildings are encouraged
to have street wall lengths less than 1S0'
Long uninterrupted walls ar« monotonous
and should be modulated or broken up with
architectural features. The use of multiple
architects or designers Is encouraged to
provide additional variation and diversity in
the physical design of the street The building
massing of a street wall longer than 120"
should be de-emphasized in a variety of ways:
dividing the building into multiple massings.
architeclural details such a s division or breaks
in materials, window bays, separate entrances
and entry treatments, variation in reiof lines,
awnings.
Multiple ground fkwr enlnes are encouraged
(or residential buildings. Different building
typologies may be combined to provide
architectural varieties, such as embedded
town home/ duple* units on base of apartment
buildings.

H LIGHTHOUSE LANDING AT SLEEPY HOLLOW

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DiVNPr 'TutW ' SCHWAIBE

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ROSELAND

43

�open Space Design
Design Intent
Qualily landscape architecture is criUcai to Ihe image
of Lighthouse Landings at Sleepy Holirw.
• Approprrate lar&gt;dscape will uriify elements of Ihe
development, enhance the pedestrian environment,
franne and focus views, and provide screening for
roadways, parking and service areas.
• Landscape design interest should be created
Ihrough Ihe use of plant maleriaL site and retaining
walls, higher quality paving materials, and publicly
accessible accent features, such a s sculptures and
lountain.
• The design of the landscape should emphasize
such elements a s torm, texture, and ihylhm, as well
as celebrate the seasonal nature of environmental
change.
• Building entry points, plazas and other special
publK spaces demand a higher level of design detail.
This may be achieved through the use of a ncher
palette of f ^ n t matenals, more complex paving
patterns, etc.

f l LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW

^

DIVNEY -TUNC • !,CHWATBE

I T L L I L ^

l^OSEIrANp

49

�Open S p a c e Typologies

nntiiiini' -"^is
I

J

J

H T

L'

Lighthouse Landing will indudeagfeeninfrastrucUife of managed
and natural areas, and provide an a p p n ^ l a t e and continuous
landscape setting accessible to the whole community. The
public space becomes an overarching organizational element
for the community. A goal of the development is to provide
green spaces and recreational amenities In a broad range
of landscape settings, such as retail streels wilh landscaped
sidewalks, a village green with pedestrian amenities, pocket
parks, plazas, patios, and natural areas with walking trails
Where appropriate, portions of existing vegetation will be
presereed and incorporated into the development.

Central Park
The Central Park is Ihe center piece of the Open S p a c e
Strategy for the community. It is a great wedge shaped parts
wh ch njn» for 3 blocks between Road Four and Road One.
Mainly edged by Residenlial buildings it provides a community
space not orly for the community of Lighthouse Landing but to
the larger Village of Sleepy Hollow community. It opens out the
Southern end of the community lo the Waterfront. It is more
fonnal in nature than the other pocket parks and provides a
passive recreational space to the community.

T h e plan includes Ihe following components:
Neighborhood Parks
The Townhome District includes a series of intimate landscaped
spaces wilhin the blocks to provide a variety of community space
which IS more private in nature. T h e s e spaces provide Ihe open
space infrastructure to the immediate surrounding residents
and help in inducing a sense of distinct neighborhoods wilhin
the arger rnmmunity. The Loft Drslrict in lum includes an active
recreational neighborhood park wilh lennis courts. T h e s e
neighborhood spaces also Include a community building or club
house lo support the aclivilies.

P o c k e t P a r k s a n d Urban P l a z a s
The Hotel Walerfronl Plaza at Ihe terminus of Beekman Place
anchors Ihis mixed use district and provides a platform for
variety of aclivilies that enhance Ihe sense of community
Various green spaces throughout the community play a role
in enhancing neighborhood interaction by providing exterior
gathering spaces for chance and informal social interaction.
Village Green
Village Green forms an integral part of Ihe Pocket Park structure
and provides a Gateway into Lighthouse Landing. It forms an
important dvic anival point to Ihe community. Central lo the
village, ihe green will accommodate informal recreation aclivilies
lhat utilize the sloping topography of the site and open view of
the Hudson river along Beekman Avenue Axis.
L a n d s c a p e d Streets, S i d e w a l k s a n d Trails
Various informal parks and open spaces will be linked wilhin
the community through landscaped streels, sidewalks and trails
encouraging pedestrian activity. Slreelscapes are envisioned
a s a critical part of Ihe community's open space contribuling lo
the public realm and Ihe overall sense of place.

LIGHTHOUSE L A N D I N G AT SLEEPY HOLLOW

.,„.&gt;

••.

^ • ' - • • ' T ^ I :

1 -

THE VILLAGE OF SLEEPY HOLLOW

'v.

I.'

4

•

. "

i

R J V ^ F

J,

Waterfront
The Hudson River Waterfront and Kingsland Point Pant are
critical elements to the Open S p a c e Strategy of Lighthouse
Landing. High quality Landscaping and comprehensive open
space design will make this area a great natural asset and
amenity lo both the residents of Lighthouse Landing and of
the larger Village of Sleepy Hollow community T h e Waterfront
is designed to Include hike and bike trails, pedestrian trail
connecting into Ihe larger pedestrian networti and a variety of
community buildings pn»tding active recreational opporkinities.
Several civic structures like the interpretive center, the
Lighthouse, Hotel, etc. woukJ give a distinct identity and sense
of place to the Waterfront.

DFVN(V *TUNC • !&gt;[&gt;IWAU£

iniiL

ROSE LAND

50

�L a n d s c a p e Design
Landscaping is one of Ihe rare sile inveslmenis lhat improves
v(ilh age and is therefore an important component in ensuring
the long-term viability ol Lighthouse Landing as a community.
Landscaping should be ulilized extensively in the open spaces
lo add softness, texture and color to the hard surfaced public
areas, DomlnanI plant materials should be used throughout the
areas a s a unifying element of Ihe overall plan.
Three basic rules apply to all landscaping:
K e e p the design simple — Landscaping should emphasize
simplicity of design. Qualily and durab lily are much easier to
achieve with simple, straightforwarxJ designs.
Use quality materials — Quality materials age well, stand up to
abuse and have a comparatively long life expectancy.
Provide easily maintained installations — The best design,
implemented with quality materials, is ineffective if it is not
maintained
The following items should be considered m (he landscape
design of Lighthouse Landing:
Cofor and Specimen Material
To be efficient, color and specimen matenai must be used
generously in a few l(ey locations. Selecting a few highly visible
locations is more effective than sprinkling color in small patches
over the total sile.
Massing and Grouping of Plant Material
Large groupings of a singte species is preferred lo planting a
large area with numerous species. Trees and shrubt&gt;ery should
be respectfut ol Ihe sumjunding scale ol both sireet and building
dimensions.
Maintenance E d g e s
Mainlenance edges provide an important sense of orderliness.
Lawn areas should be separated from landscaped beds with
edging such a s concrete walks, steel edging or curbi&lt;^g.

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOT

Security and Surveillance
Plant material should be confined lo 36" and lower, and tree
canopy (tree limbs and leaves) should begin at 12" and above
to allow for visual surveillance and a sense of secunty,

Landscape Materials
Deciduous Shrubs - Should be used as accents lo create
seasonal color inleresL
Edging Material - Plant bed edging, mowing strips or other
edging materials are encouraged.
Evergreen S h r u b s - Shall De selected from vanelies of winlerhardy shrubs commonly found in the mid-Atlantic region They
may be used where a low-level screen or hedge is desired.
Evergreen Trees - Shalt be used in strategic locations, and
designed into group plantings to enhance "winler' seasonal
interesL screen objectionable vievre of service areas and
paridng. and act a s a backdrop for ornamental (flowering)
trees
Ornamental Trees - Nomtally 12' lo 2S' lall at matunty.
ornamental trees should be planted for a t x e n i s and visual
emphasis.
Streetscape &amp; Canopy Trees - Used between the building
zone and the street edge, streetscape and canopy trees shouM
be major deciduous Irees. They may be located either within
sidewalk planters or in planting lones between Ihe sidewalk
and curb. The minimum prefenad size Is
1/2 caliper
Turf - Lawns and other turf zones within the streel ROW and
other development areas should be used.
DIVNEY • TUNC ' ^ICHWALBE

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ROSELAND

51

�Op&gt;n Space Oestgn Guidelines
The landscape and paving design in ihe public and
private frontage shall coordinate with the public
streetscape.
Special landscape treatments shall be applied to
the roof of Ihe podium pariung structures, espedall/
when rooftop parking is exposed to putdic right-of
-way.
The playgrounds shall be fenced and may Include an
open shelter.
Playgrounds shall be interspersed wilhin residential
areas and may be placed within a block. Flaygraunds
may tie included within paries and greens.
Innovative storm water management solutions may
combine bio-flttralion techniques into aesthetic water
features.
The setbacks between sidewallt and buildings shall
be landscaped.

Discouraged

n LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILUIGE OF SLEEPY HOLLOW

^

DIVNEY • TUNC • SCHWALBE

flSHH ItTKL Efl

52

��Waterfront-relatsd U$«
The Waterfront Partt shall indude an integrated and
comprehensive networli of putilic, water-related uses
in and around the redevelopment o( the Village of
Sleepy Hallow.
The Waterfront Park straJI be consistent with the
Slate and County's master plan (or continuous and
accessible open spaces along the Hudson River,
activated with public anoenities and water-related
uses,
Highlights along the waterfront include the existing
lighthouse, a new interpretive center, several public
t}oat tie-up docks, a public pier, a mooring llehJ, ttie
potential redevetopment of the old Kingsland Part;
Bath House, a public plaza adjacent lo the hotel.
The waterfront Shalt indude hike and bike trails,
pedestrian trail connecting into the larger pedestrian
network, and public amenities.
The pedestrian bridge shall be relocated/rebuilt to
connect to Houseman's trial.
Public accessed restrooms shall be provided at the
hotel and bathhouse.
For specific waterfront-related elements and
locations, refer to Village of Sleep Holtow Waterfront
Use Master Plan Illustration.

n LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW ^

D(VNEVTUNG'S(3WAIBE

ItTKI.

ROSELAND

�Precedent Analysis 4.
As part of tUd collaboralive developmeni of Ihe&amp;e

f, FWW*LLMAAIKI -MR — ^

guidelines, (he Village of Sleepy Hollow's design
consultant,

Bayer

Blinder

Belle

assemt}ted

an

extensive precedent analyses of various building
types relevant lo Lighthouse Landing. Refer to FEES
Appendix 2 for full body of Itiis analysis.

ii.
fl

LIGHTHOUSE LANDING AT SLEEPY H O L L O W

U

EM'OESlii^A

THE VILLAGE OF SLEEPY HOLLOW W

DNRNP -TUNC - SCHWAIK T

P

M

M L I L

E 9

SS

�East_ Parcel
"WSf"
EAST PARCEL

h

T h e Oeparlmant ol Public Worlts building planned for
the East Parcel is envisioned to be a quality building
that meets the needs of the Department

• P W Building Image

P

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

THE VILLAGE OF SLEEPY HOLLOW ^

I^VNEY • TUNC • SCHWALBE

H B H ItTKL

^

�Exterior Design Principles
A Summary of Principles To Guide The Arcfiiteciural Design
of Beekman Place

Design P r i n c i p l e s ^ ^
Th* (rcMMctunl d u l g n of B s e k i n n P i n i w i d i to R d K t i
Gcwt vaitet* Jod dWrtlly In Ihr wOwmiKt, ( v w m (i(v« (onslniaBO, S
leqiamt. As Kcfi M otiwt Mmi Stmts, f « t vaitty ami dncnty wil
leajk in 1 unique and dultienoc M M of na&gt; and oM, iwxlm a ^
hUmalt an) mjoummttl (onM tfiM IMIK Bwtoiw PUce a one of )
UlKlplKf

StreelworKs Design Principles

iHthMtlwr
The m c Ol toge Moda •
b« nude up ef i
d m i K r . In ilo^ » . vw wil b* miiKlfiil ol the patUm andrtiytnmof
tMldings and facades seen In otfuf Hudson Rivef towns am] vAaqes tlwt
bmg with them such a wonderfut pedestnan scale and charadef.

Ortat i t r e M i Indudt bmwiiift tliM b m nwivcd g w ttme.
CoaeOnni of h i t i l a v tcf « c e n m H ^ l o r f ' alMt a ismi'i p a s . «
net as. Its future. Suoessful ones reuK ma vatieiy of buMing he^hs,
pninanlr 3to S stones, indude structures dut vaiy greattr in voddi and
OBwy a Hrong Mitse of nsmy.

^

M J.

.

..

..

.

--

BAA

t

1

it

H M i n y * w W t n i m o n H m r oonHmirma ere jNeuMiiniMiur
n a o n i T . Cumiiwi l»«Jt dmmrwus Uiiuulpin* tiul mlli i V ^ K U t
amour® of metal am) wood oied
tmHwg m i l t « detafc wth aj,
oXTiKes and pedKnenis. While btek may be ptevaient. every once m a
xtrfe tliere may be an ooHiowi building d w uses titemawe matenaif,
s i d i « done, metal 0&gt; gits.

i l LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V[LI-ACE OF SLEEPY HOLLOW

DFVN£Y - T U N C -

SCHWALBE

IITKL

ROSELAND

�Exterior Design Principles

H t i n s m f s c o l o f p r t t m ls*wwiiiofl*biMVFWi A d i v M M r w f l t
ki b &lt;nMMiir&lt;l
&lt;nl i l D n t o n b . TfljuAf. »«• e b d whSy
of bndi cotofs In warm, often niutHl. eaith Cones. Contrast 6 ocaled in
llie IllMing or IMHaUve jrct&lt;«iaural trim ind K u n i s in HlcMlOn ID OK
iignsgc, gnptiKS and iliwiays w p t m n n g 1 nimtwt's idein^
Die ground floor.

Streetworks Design Principles

Wlfid&lt;KHMdd&lt;nn»lrpkallr&lt;itavcftlal|inipartl
ctal
thjn
tti« « « I n i K s t i w or intertor rams wiei hKili
d e s n for grMtef unttjnts U light and air. {;cflefaly of anilar pnipor
tnnt up m ] dom tlw strert, dMernces can t * t t t a n Don wrKjctm
were groupM or jaofeo togmw or « nw tiettrnMi oraecorjtrrt mm
anddetaik.

Hudson ftlvvr flkyttnw tndudc rodfltocv thMt ntovB up Mid down
alef)9 UM Itwit^ Roc/bncs
n v ^ conpstant, Tftty vary ran^tomfy
and in unpfedKUbtr ways. BUMHIQ tops atoo vary In fdrm And material,
even vwtfi butUingsof 9niilir height T ^ dre often nwde of Memative
Co aiufiM UnmaUvv
OUwt
biHklngs mdy indude 9 pnsmwwfit roof or m«v just be a VnjUe metal or
tem ootu cap.

TMdnMtt M d dcfNit of ortwiw wnUs oonwf ttM MM of
matei
Re«i mMeitat^end &lt;«4t
using |^en1 «•« hey tmv. the
benefits «re stgnifkant a» deeper ntenor wate provide a xnse of ^nade
and shadow at OfcninQS: irvdnonat detaibadd »rtchnessthai oraiot be
dui&gt;licKed in more modem and affordable methods of construction. On
the odwr hand. "reM' materials can also be ijScd in a very modem and
eflldMt rav^ e n o i u r ^ Ihe i M ol Tirnn B u k ^
PrDpemesrtK fought LfEDSeminQDort on past p(0)Kts and v r t i e v a t ^
LEEDS measures for Ughthouse Landing. Potenbal measures ID be used
For the protect lnc»ude«ltemath« transpoitation (c^g. shuttte bus to tn&gt;ln
staUon], stormwater manageiTkcnt lo improve water quaUy, larxhcaping
to reduce heat islands, water use reducbon, speciTvVig materials w«h
recyded mtent,
monitonng,towemtting matenak, roo&lt; terraoes,
bike roofTK, shared parUng, OMne protection, recycling demotion debns,
aftjfKvdedconstA)Ct«idebftS.

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

™ E VILLAGE OF SLEEPY HOLLOW

O v N t Y » VNC * b O M A m I

tirrRL ^

ROSELAND

58

�Exterior Design Principles

Design Prtncip]esjg(.4
Qintltr i n d OHitrait In mattrials provkta • t u t u n to tlw
•nMtoclacc tliM o n p h u t a a • n a n h u n w n k aad pnwartisn.
AidMKturil HOHMS suOi H IntaK, SLL^ wMMcnftanvmRi^
Mges, bakxniH, and raikngs Cr»k dcnn the Kale
Ouildaig racadt
tnto hnergfam details ttut people can see and apiyeaate.

emmnooroi

plnff

Streetworks Design Principles

Mtyi

Th^ grrtinri (tonrrinnqH hiKy

) dstrtct IS pnmjrt* focused en ttie nranefs
iiwdHfidK and iiioi^ffoni. ReMtwai or onvx i w , tvtKsir, ends X
aeurtd llMr, Bftoning the efibre frA floor to be DimoM vnWir relB^
onefited, Stoftfronts are hioh wdi lar^e en^vtses of Diau, Residential
entrances andtotjtesare often mtegiated n mih Uie storefront design on
tfie^PQund Hoor,

T h m ti an oW and famOar tndMon In iHiUiting d u i a n «Dr • few
toipanaM u w U u t Iwv*, hlMMteallr, b«wi Itw W K I W I of i n u l l
downtowM and dtstricH. tlie 'Hoile House' widi its griat marque*
and promlnerc ilgna9e. m "EiTHWrltim-with e expwsiw ttoitfiwt. ti^
dwnnigtfndpniihjit uul PI rrvm u*i tlie SMVW^BL The ' I m ' on Uw waluf
nidi Its graceful ognbnwus tialcwies. grand n»r and local tavern/
restauraiit Tfiere Is also ttw lrad4ional menaiioie twMng i r t i n aiioonn
tMtin«ssesor«idiistrii resided. Tlie mtent, here, a not to reptCBtebvt to
lapiue the-spnT ol itiese Mvortart tiuMngs and t i w d»gn H l ^ ^
Th*t nuin poMit tl«t iwl evwv biiWrnQW M*in ^ftH B
^ comart a r t IflMMttfng l^^aJ iMtntt
t *&gt; long t t th(T * n dDn&gt; &lt;nlt and
smpfes may indude a unoje store entrance at tlw street or
wnttracBve apJitmeot OB an upper floot. Noi evenr comer needs s^ietial
treatment, tiowever, bvc a few in strttegc lecatiofts b e w i e ^npoitarii
landmaris.

H

L I G H T H O U S E L A N D I N G AT S L E E P Y H O L L O W

THE VILLAGE OF SLEEPY HOLLOW ^

DIWEY • Tui&gt;ic • SCHWAIBE

ItTKL

ROSELAND

59

�Exterior Design Principles

Principles 4.4
T M &lt;l«l||n of th« ( t i H t * « • i W « w &gt; l l a muft UM n w u r i i l i ,
r o t n U i k i g i « d pUnUn»t U u t (Msriih • « &gt; &lt; i r p m n a n t a . A
W W of pennonence an be dct&gt;&lt;v«l ttuough ih« pnpn seiecMA tf
street tumishir^, ligixtng, signage, graphics and landscaping.
guWdiatt «nd cnten4 can tie caitilslKd Mity on to coWol and m a n w
Hit Usata an) changes thac mil occur M r u n t .

Slreetworks Design Principles

Itiedta
tetwm
buUdinBi b T i b l In ixpturkif U H I M t n g
Hid t h e n c t c r al a Hiidjsn Mvcr VRbae lanMalniM^ It is bxxd.
lira «Kl f n e i n K l ,
a - 2 s d n l ' d r r r t u p c r i i n n , that II iwroniiatcly
75 It m wKtth, Tlx s t m t , tvpcair. n c k i d a tao-wiv n f f i c and sDen
paiiang on m n SOS. ih« « o i n or tne s i o m a s IS «&lt;iars iwst oncai as
tiw fight omenson here u n aSraa censin rctadm and mmhants 10 UK
strHt «id b o a a d m overall menMndigng s t n w v .

n

LIGHTHOUSE LANDING AT SLEEPY HOLLOW

T H E V I L L A G E OF S L E E P Y HOLLOW

DIVNEY • TUNC • SCHWALBE

m

m

.

ROSELAND

60

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              <text>Village of Sleepy Hollow All Rights Reserved.</text>
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